Backrooms level 92

The weather in the level is extremely unpredictable and dangerous, so caution is advised while traversing level -928 as conditions may vary and weather elements may change during exploration. temperature is a relatively cool 18-21°c (64°F-69°F) but can become as low as -54°C (-68°F) and as high as 79°c (174°F). the sky can change very rapidly from a normal blue sky to green then to ...

Backrooms level 92. Level -2, also known as "Overflow," is an abandoned basement flooded with Almond Water. The Almond Water is 2 feet deep, and it is not recommended to drink it, as it is extremely dirty and is contaminated with bacteria and many other things you wouldn't want to consume. Level -2 has a metal ceiling and tan walls, although some areas have been ...

Levels are the main components in Escape the Backrooms. Every Level is different in a unique way, with some having no hostile Entities, and some being full of extremely hostile entities. No two levels will be the same, with any "similar" Levels having a slight change. These are all of the Levels that are currently in the Game. Level 0 - The Lobby Level 1 - …

Le Niveau 92 apparaît comme un couloir et un escalier infini, qui brillent tous les deux d’un rouge pourpre. Ce niveau est presque totalement dépourvu d’entités. Les Voyageurs qui l'explorent à plusieurs finissent visiblement seul dans le niveau, mais tous les groupes de Voyageurs qui sortent disent qu’ils étaient au même niveau. Level 369's vast, unquantifiably large space isolates all individuals who come within it, even with the vast majority of its entrances being ones seldom achieved in groups. As such, large-scale inhabitancy has never occurred, with the only communities forming being those that choose to lose themselves and bask in the personality and love the ...Level 200, generally known as "Ursa Major," due to the nature of the level, is an expansive taiga, with a blueish sky. The stars in the sky move around in a Euclidean manner, moving the same speed as in the Frontrooms, suggesting the level is a planet that's primarily a taiga itself. The name "Ursa Major" refers to how the sky has one ...Today I explain Backrooms level 99… my FAVORITE LEVEL. Thanks for watching :) love y'all Level: https://backrooms.fandom.com/wiki/Level_99Moscovium-289 & Win...Level 89 is the 90 th level of the Backrooms. The first known photograph taken of Level 89. Level 89 is a complex of oddly connected rooms that expand endlessly. The floors are tile, the walls are torn, dark-colored concrete, and the ceilings are aluminum, metal, or conductive material. The rooms resemble shops, including arts and crafts shops ...Level 92は、The Backroomsの92番目の階層である。 Level 92は、何マイルも続く広大な落葉樹林である。主にオーク、カエデ、ハンノキ、ブナ、ヒッコリーの木で構成されているが、奥深くには数え切れないほどの種がある。

Level 192 is an extensive, labyrinthine structure composed entirely of an amorphous, rotating mass of steel chains. The space one can traverse in the level is dictated purely by the shape created by said chains in each area at a given time, with most spaces being tight, claustrophobic, and occasionally too small for one to properly fit through. Constructed from a sturdy steel alloy, the rusted ...Level 894 is a grassy expanse of fields with wind turbines and iridescent crystals spread far and wide and is estimated to cover 300,000 square miles. Drizzles are present throughout the level, rarely pausing for a few minutes. The emerald blades of grass sway and dance in the warm, gentle winds as the pleasant, earthy rain soothes and refreshes wanderers, which allows wanderers to rest and ...— Sci. Sherwood D. Holmes Level -69 is the 69th negative level of the Backrooms. Level -69, nicknamed "The Foggy Avenue", is an expansive, overwhelming network of interconnected asphalt road systems. The concentration of these roads varies; it is typical for them to be more compact and chaotic after an uncertain distance, usually a length of a hundred kilometers. The color of the thick fog ...Level 592 resembles a common thrift store, with a similar smell of moist carpet as in Level 0. The level is filled with furniture, ripped/dirty clothing, children's toys, fine china, and semi-functional electronics. All signs, logos, and items that should have some sort of imprint or logo or any text are either blotted out or empty. The fluorescent lights in this level flicker at seemingly ...Description: Level 611 is a recently discovered dense network of bedraggled and filthy passageways and rooms that are reminiscent of various different architectural and aesthetical makes, examples of which include maintenance and sewer tunnels, asylums, and hospitals amongst others. The designs of the hallways share no common or consistent ...

A void that's logically impossible to escape. Let us give you a rundown on this void: Level 950, also known as the Fictitium Void, is the level beyond the boundaries of the Blue Channel. It's the manifestation of nothingness that goes on for miles, and miles, and miles, and miles. Anyone who enters the Fictitium Void is completely isolated and ...Level 37, commonly referred to as the Poolrooms, is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. The walls, ceilings, and floors of the …Class is a class designation for considerably safe and stable levels. Habitable levels are devoid of environmental hazards and hostile entities and typically possess ample resources to support long-term habitation. As a result, colonies and outposts often thrive within Class Habitable levels. User:Flashcube1999/Level !-! Description. Level 90, otherwise known as "The Funspace", is an infinite segmentation of small, claustrophobic rooms styled to resemble a child's birthday party. The appearance of each room varies greatly while still containing the same consistent layout. While the flooring, wallpaper, and ceilings vary, each space possesses the same dull ... ㅤ. Level 7, known as "Thalassophobia", is known for its vast, infinite sea that stretches indefinitely. The level is covered in a moderately dense fog, as it only allows vision of no more than a few hundred meters. The water is extremely cold, measuring 20 degrees Fahrenheit (roughly -7 degrees Celsius). The depth of the ocean is unknown, as ...

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Level Fun is an anomalous level of the Backrooms, and is widely known for being a safe haven of - and potential origin of - the Sanguine Festivus virus.. Following the events of the Flicker, Level Fun's layout consists of a vast and complex network of rooms and hallways adorned with wallpapers of wildly variating colors and patterns.Most of this level is furnished with decor commonly found at ...Level 77: "Underground Train"Check out this level!http://backrooms-wiki.wikidot.com/level-77Rewritten by Communism ChickenThe original author of this level i...Level 894 is a grassy expanse of fields with wind turbines and iridescent crystals spread far and wide and is estimated to cover 300,000 square miles. Drizzles are present throughout the level, rarely pausing for a few minutes. The emerald blades of grass sway and dance in the warm, gentle winds as the pleasant, earthy rain soothes and refreshes wanderers, which allows wanderers to rest and ...Description: As previously stated, Level 99 is sickeningly orange, and even more so distorted. Though the photo does not capture it very well. The level, in a physical sense, is normal; the sand isn't soft and the skies aren't solid. The level resembles a red, sanded desert with no day/night cycle. The sky is always orange and doesn't ...

Want to learn more about this level: http://backrooms-wiki.wikidot.com/level-24Want to hear more backrooms levels: https://www.youtube.com/playlist?list=PLPe...Level C-92. 应文章记录者(该用户现已被封禁)要求,已将 Level C-92 相关资料保存在此文档中。. Level C-92 有关邮件归档1. Level C-92 有关邮件归档2. Level C-92 有关邮件归档3. 后室文档公共数据库——你曾经来过这里。.Level 666 is the 667th level of the Backrooms. [1] It is ironically a hotspot for wanderer traffic. An iconic photograph of Level 666, initially discovered damaged. It was presumably taken on January 1863, 2 centuries after its discovery around 1666.After spawning in, when you first enter the room with 2 tables, find an opening on the left with an open area containing Partygoers, you need to bait them by walking outside of that opening, then quickly running back under the table (Or running to the table across). This is the only automatic trigger on the map. After that sneak through that area like on the …Navigating the Backrooms, the entities that reside within pose a formidable challenge. These creatures span a spectrum from seemingly harmless to distinctly malevolent, each manifesting unique patterns and intents. Grasping the nature of these entities is vital for survival; an unexpected encounter can swiftly spiral into disarray, terror, or ...Level 20.6 is a sublevel between Level 20 (The Warehouse) and Level 21 (The Numbered Doors). However, the sublevel itself is mainly connected to the former, mainly because of the storage-themed corridors. However, the ever-so claustrophobic seem to show a slight resemblance to those of the latter. Because of its constantly shifting nature, it ...Descripción. La única foto de la escalera del Nivel 92. El Nivel 92 parece ser un pasillo infinito y una escalera, los pasillos y las escaleras tienen este efecto brillante, el color del nivel es principalmente rojo carmesí. este Nivel está completamente desprovisto de entidades, además de los Salones. Los Wanderers que exploran este Nivel ...Description: Level 64 is an infinite house area with many rooms, halls and stairways. The Level itself is littered with house decor, more than what you would find in an average everyday household. The darkness in Level 64 absorbs light, and light sources are dysfunctional. A working method is being constructed by The M.E.G. at this moment.Level 112 is the 113th Level of the Backrooms. Description: Level 112 is a large room (approximately 800 by 800 meters) filled with extreme fog. Wanderers who have visited this level report that it's impossible to see more than one foot away from you. The floor here is made of a thick carpet of dead Venus Flytraps.The vast majority of Level 7 is composed of the ocean outside of the entrance. The door to the entrance room is located on a fixed spot on the concrete ceiling, roughly 4.5 meters above the surface of the water. Though the water surrounding the entrance is barren, wanderers travelling far enough across the surface have discovered islands made ...

I tried my best to try to model the Liminal Staircase, or Backrooms Level 231, in Blender. In my opinion, I think mine looks the most accurate to the original image, but I’m not trying to sound cocky. Remember, ALWAYS CREDIT PEOPLE’S THINGS ON SKETCHFAB. This one is really accurate and I really don’t want someone to take the credit for this when I made it in the first place ...

Level 552 is the 553rd level of the Backrooms Description. It's an endless hallway and if you walk further, more enitities will appear varying from Hounds, Dullers, Skin-Stealers, Clump, Male and Female Deathmoths and much much more that are undiscovered ... 23, 24, 46, 69, 92, 138, 184, 276, 552 ), after you wake up it will transport you ...Level -2, also known as "Overflow," is an abandoned basement flooded with Almond Water. The Almond Water is 2 feet deep, and it is not recommended to drink it, as it is extremely dirty and is contaminated with bacteria and many other things you wouldn't want to consume. Level -2 has a metal ceiling and tan walls, although some areas have been ...描述. Level 92 由无限多的大厅与阶梯组成,它们皆散发出微弱而稳定的红光,使整个层级笼罩在一片绯红之中。. 除了走廊连接的房间以外,该层级内没有实体。. 探索该层级的流浪者们即使一同进入,也会在其中感到孤独;然而所有流浪者团体在离开该层级后 ...Backrooms Level -1 Explained youtube. upvotes r/TheBackrooms. r/TheBackrooms. If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and ...Level 77: "Underground Train"Check out this level!http://backrooms-wiki.wikidot.com/level-77Rewritten by Communism ChickenThe original author of this level i...Level 92 η は、 The Backrooms の 92 η 番目の階層である。 Level 92 ηはどこまでも続く地下道のような構造の空間です。 気温は15-20°Cで湿度は60%程度です。 床や壁はレンガやコンクリート等で舗装されており、天井にはまばらに一般的な光量の電灯が設置されているものの多くの場所で亀裂や植物が ...Level 92 is the 93rd positive Level of The Backrooms. Description. Level 92 appears to be an infinite hall and stairway, both of which glow crimson red. This level is …

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Paul is a False Faceling that is able to speak, and has revealed his full name. Entity 9, frequently referred to as Facelings, The Vacant Faced, or scientifically Homo corruptum are a species of humanoid beings that inhabit a vast majority of The Backrooms' levels. As aforementioned, their appearance mimics those of humanoids, however, they ...Level 44 is the 45 th level of the Backrooms, it is a non-linear space theorized to be intrinsically connected with the Frontrooms.. Description: Level 44 resembles a desolate and empty retail outlet with partially functional lights permeating the level. These lights are presumed to be electrically powered, as they do not produce a distinct fluorescent hum; however, they are often reported ...The most blistering temperature was 92°C (197,6°F), taken right beside a window. Deriving the average of every sample returns a temperature of about 20°C (68°F), which is also widely accepted as the main temperature of Level 870. Yet another peculiarity Level 870 possesses is its water.Class 3. Level 283 is a giant complex of interior playground mazes that was discovered by the B.N.T.G. on 12/14/2016. B.N.T.G. caravan group "Golden Acre" was traveling across Level 10 when they came into contact with a strange square plain of blue wheat, which was the first entrance used to get to Level 283 by the M.E.G. and B.N.T.G.Level 25 is a positive level in the backrooms [REDACTED]. Level 25 resembles an arcade, run-down arcade music plays in the background of this level. The floor is a sandy tan-red color which is prevalent throughout all sections of the level. Posters can be found on most of the walls featuring popular or well-known games and characters found in the Frontrooms. These posters involve Five Nights ...A modern-day image of Level 2, taken by the late Overseer-C. Whilst primary source Macchina imagery predates this image, this one is one of the most well known. Level 2, once regarded as being one of the main levels of The Backrooms, is an infinite array of complex yet Euclidian maintenance tunnels that range in size, and once had a variety of ...MERCH! https://broogli.creator-spring.com🔥CODE BROOGMAS FOR 10% OFF🔥today I explain backrooms level 56, where you should NEVER stay in one spot for long.....Level 80 is the 81 st level of the Backrooms. It is also known as "The Grand Library", as well as "The Haunted Library", due to the entities that are present on this level. The level is known for housing a legendary archive with a vast repository of information regarding both Frontrooms and Backrooms. Many wanderers intentionally attempt to ...Normal Levels List: The Main Nine. Level 9-99. Level 100-199. Level 200-299. Level 300-399. Level 400-499. Level 500-599. Level 600-699.Theories. Level 9.1's discovery shortly after the Crimson Forest's disappearance raises a few questions. The most likely hypothesis is that the forest was destroyed by a meteor impact and the crater is all that's left of it. This is further supported by how the level is entered similarly to how the Crimson Fields were previously accessed. ….

Level 0是后室的第一层,也是大多数流浪者进入的首个楼层。 Level 0是一个广袤无垠的非欧几里得空间,外貌类似于零售店的仓库。Level 0的所有房间都具有相同特征:单调的黄色墙纸、老旧潮湿的地毯、分散的电线插座,以及不同位的荧光灯。除了这些普遍的特点之外,Level 0内部没有两个房间是完全 ...The End is an enigmatic level in the Backrooms [REDACTED]. The non-Euclidean geometry of this level, which primarily represents a bookstore or library, frequently results in hallucinatory exits that, at best, lead to random locations and, at worst, result in wanderers frequently becoming lost in the area. It is highly advisable to bring your flashlight to this place as there are some dark ...什么是"层级"? 普通层级(Normal Level)构成了后室(Backrooms)的基本框架,这些层级往往在区域大小、危险性和可居住性等方面有着显著差异。一个典型的层级(无论后室中是否存在可以被期待的所谓"典型"的准值)往往是无限大的(尽管"有界限的"层级并非闻所未闻的),并且它们当中 ...Level 92 of The Backrooms - "Crimson Glow"Check out this level!http://backrooms-wiki.wikidot.com/level-92~ StretchsterzI get all my information from http://l...Despite this, many people still go insane. They may show symptoms and behaviors similar to a Jovial, such as hysteria and a lack of reasoning, although there is a clear absence of the Sanguine Festivus virus in level 5. Many also speculate that this level fosters the transformation of Wretches.. Many paintings, mainly portraits, appear on the walls of the hotel complex, and wanderers have ...The End is an enigmatic level in the Backrooms [REDACTED]. The non-Euclidean geometry of this level, which primarily represents a bookstore or library, frequently results in hallucinatory exits that, at best, lead to random locations and, at worst, result in wanderers frequently becoming lost in the area. It is highly advisable to bring your flashlight to this place as there are some dark ...At its core, the Backrooms are structured into levels, a categorization of the various spaces that make up this labyrinth. Each level offers a unique environment, ranging from the eerily mundane to the outright bizarre and terrifying. The levels are numbered for convenience, but the true nature of the Backrooms' structure is anything but linear. Entity 92, also known as "Ferren" is often described as a cute, small, highly trained siamese ferret owned by the B.N.T.G. that has the ability to no-clip to any level he wishes to. Ferren is rumored to have the ability to no-clip to specific areas in levels themselves if he so desires. Notably, wanderers who have physical contact with Ferren ... Level 1.1 is a straight, narrow corridor in Level 1 that stretches on for an undetermined distance. The walls are made of cinder blocks painted white, and the floor is blue tile. Much of the level follows this blue and white colour scheme. Occasionally, exposed piping and ventilation ducts appear through cracks and holes in the walls and ceiling. Backrooms level 92, The Backrooms has an ending and apparently its Level 9223372036854775807. In this video, I’ll explain Level 9223372036854775807 (aka. The True Final Level) a..., The only evidence of this level's existence is its rumored connection with "The Escherian Stairwell." In addition, the vacuum produces an audible, loud breaking and cracking noise in the background. Even so, communication will wane in the unforgiving void, leaving agents and level documenters bewildered at the wanderer's final words., "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to …, VLOGS :))) @broogz hey everybody, today I go over backrooms level 931, or the leafy corridors... which is a leevl inspired by @lostinthehyperverse found foot..., A non-colorised image of Level 95. Level 95 appears to be a large, sprawling group of apartment complexes enclosed by a forest characterised by the faint brown tint of the lights emanating from various sources. The moon constantly hangs overhead, trapping the level in a constant state of night. From the forest the faint chirping of crickets can ..., Description: The first area of Level 98 is a small repeating section of a straight, building-lined street with a brick road. The level loops, however the wanderer also appears to repeat with it. For example if you stood in the middle of the road and looked straight ahead, you would be able to see many copies of yourself, which move at the same ..., Level 1 is the 2nd Level of the Backrooms.. Description: Level 1 is a large, sprawling warehouse that features concrete floors and walls, exposed rebar, and a low-hanging fog with no discernable source. The fog often coalesces into condensation, forming puddles on the floor in inconsistent areas. Unlike Level 0, this Level possesses a consistent supply of water and electricity, which allows ..., Link wiki Example backrooms footage: Backrooms footage Description: At level 94 you will find a big city, a floating castle and hills covered with grass, but everything here will look artificial, as if someone made it all with their own hands. The city is safe, no entities appear here during the day. It looks like the city is stuck in the 1930s, and …, You guys seemed to enjoy my last Backrooms ambience video, so I made an ambience video for Level 92. Anyways, I hope you guys like it! Level 92 is the 93rd L..., Navigating the Backrooms, the entities that reside within pose a formidable challenge. These creatures span a spectrum from seemingly harmless to distinctly malevolent, each manifesting unique patterns and intents. Grasping the nature of these entities is vital for survival; an unexpected encounter can swiftly spiral into disarray, terror, or ..., Level 32, more commonly known as The Forest of the Skeleton Queen, is the 33rd Level of the Backrooms[REDACTED]. Wanderers are not recommended to travel here unless they plan on reaching Level 36, as due to the unknown enviroment, eerie mood, and potentially hostile entity that skulks around during the second stage of this level, it is recommended that they prepare well for this level, and ..., A manifestation of 093-CC, posted by . 093-CC manifests itself as a phenomena of seemingly random users occasionally posting an image of Level 93.The phenomena always manifests in the minds of users that were proven to lack knowlege about Level 93's existance before. It is unknown how 093-CC spreads, most users recall that all …, The Backrooms Wiki - The Backrooms. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly ..., Description: Level 94 appears to be a large town, a floating castle and grass hills, but everything, has a grainy effect, as if this place was crafted. The main town is safe, with no Entities during the day. This Town has a big water fountain in the center, flowing with Almond Water. This town seems to be in the 1930's, in a stop-motion type feel., In the United States, 92% of existing homes were built prior to 2000, and the majority of houses could benefit from some upgrades or renovations. In fact, 91% of homeowners feel th..., Level 94 - "Motion". Level 94, more commonly known as simply "Motion," is the 95th level of the Backrooms and also a level in the Backrooms [REDACTED] game. This level consists of two major sections within it. Before arriving at this level, it is required that you complete a trial of endurance in order to be worth opening the entrance to ..., Level 72, informally known as "Piercing the Clouds" or "Skyscrapers of the Fog," is an indefinitely stretching expanse of stratus clouds dotted with towering skyscrapers piercing them. The level posits a significant gravitational anomaly, allowing wanderers to levitate above the clouds. Wanderers descend very slowly and can lift by flapping ..., Level -9, known by nomads as "Mystifying Aura", represents a town of architectural design from the early and mid-19th and 20th century, spanning for an indefinite amount of length. Being from such a dated time period, many modern goods, objects, and appliances from the late 20th century and beyond, namely electrical poles, automobiles, and ..., The Fun War was an Event that took place on Level 52 when on September 6-7, 2020 the now extinct Partypoopers decided to break bonds with the Partygoers and revolt on them to stop their parties. For further support, the Partygoers decided to recruit Explorers, claiming that explorers who will help them will get to leave the backrooms. Because of this, many explorers decided to get into Level ..., Level 92 appears to be rusty, old office. The floor is gray and made of concrete, and the walls are white and are also made of concrete. The lights look like average office lighting from the 90s. Lighting is also somewhat rare in this level. Objects can be found in some rooms, such as computers, tables, pencils, and other objects usually found ..., Level 97 is the 98th level of the Backrooms. Description: The explored portion of Level 97 consists of a small island surrounded by a saltwater ocean. This island is covered mostly with overgrown grass, as well as some moss-covered rocks. Scattered throughout the island are a number of weathered gravestones. Occasionally new gravestones will ..., Level Fun+ is a Sub-Level of Level Fun, and appears to be an open party area, with many plastic Tables and chairs present throughout the level. Unlike Level Fun, this level has different colored walls, more open areas, and tons of areas. The floor is covered by a carpet made for little kids, and there are 4 sectors that you must go to in order to escape. This Level is also the home of the ..., Level 92是后室的第93层。. 描述. Level 92由无限多的走廊与阶梯组成,它们皆散发出微弱而稳定的红光,使整个层级笼罩在一片绯红之中。除了走廊连接的房间以外,该层级内没有实体。探索该层级的流浪者们即使一同进入,也会进入该层级不同的位置,相互隔离;然而所有流浪者团体在离开该层级后 ..., Level 9 is the 10th level of Enter The Backrooms where all you see are houses. Level 9 appears as a suburb with many different varieties of houses with a dark cloud hanging throughout the level. Boxes only uncommonly spawn within the levels households. The ambiance from Level 9 consists of buzzing sounds from the lamp posts and an eerie, echoing ambient. See Level 9 SUB LEVELS for information ..., Level 92 of the Backrooms is a large, open room with no furniture or other objects. This wallpaper features a realistic depiction of level 92., #backrooms Epilepsy Warning: Video contains lots of flashing colorsFirst footage of the lowest and most dangerous backrooms level, -9223372036854775807, als..., An image of Level 165. Level 165 is an infinitely extending conglomeration of several mostly outside or abstract environments, woven together into a landscape which mirrors the Cybercore aesthetic from the late 1990s and early 2000s. The terrain, patterns, and colors of this landscape fluctuate randomly and to a vast extent, with each shift ..., The Backrooms Level 2 is also known as Pipe Dreams.It has a survival difficulty rating of CLASS 2 and is UNSAFE, SECURE and contains a LOW ENTITY COUNT.Level..., Level 57 is characterized by its structural manifestation as a paper of immense proportions, comparable in size to a skyscraper. Its configuration involves securing two ends with duct tape in a half-twist, resembling a Möbius strip. Initial observation suggests a finite spatial quality; however, prolonged traversal of the level results in the ..., Description: The bizarre architecture of Level 95. With walls comprised mostly of bricks and stone, Level 95 is a series of interconnected corridors that stretch from small to enormous distances. Traversing through the level is no easy task, as the bizarre architecture present all throughout it poses a significant obstacle to many., Object Introduction: ClipSkips are essentially an innovative new shoe technology designed to facilitate efficient and risk-free travel through physical barriers (e.g., any exit within a level, to effortlessly jumping through a wall into your friend's room on the other side, etc). Upon donning the ClipSkips, users can seamlessly navigate through walls with ease, all while avoiding any damage or ..., The level today barely resembles the level when it was first discovered. Events and phenomena. Although Level 11 is a very safe level, it is, like most levels of The Backrooms, no stranger to anomalous phenomena. Although some think these events are, in some way, related to the frequent events on Level 92, this is widely disputed., Level 28 is the 29th level of the Backrooms. Not to be confused with The Attic, a location commonly considered to be the "top" of the Backrooms. Level 28, commonly referred to as "The Attic," "The Crawlspace," or "The Loft," is an immense complex space incorporating numerous interconnected attic chambers, with the level design constructed of wood generating a random room shape. When entering ...